![]() ![]() It plays like a tabletop RPG like D&D for instance. ![]() is the multiplayer only good for people that already know what they are doing and don't mind doing so with a character they essentially can't keep when joining up with a friend? No. This game sounds like it is not like that. but our own characters progress and save locally and we can resume our own game where we left off-with new loot and level progression. if we find someone random on the internet, we proceedd with that quest. Like say borderlands, where if I host, we proceed in my quest. I think I assumed it would allow level progression across saves like if I was in his game or he in mine. ![]() Whether you're looking for a new take on a classic game style or a punishing challenge to test your mettle again, Divinity is sure to have something for you.Originally posted by SeriousCCIE:so uh hey I own this, havent played it yet, was considering getting it for a friend so we can play it from the start. No matter which experience you choose, Divinity Original Sin II offers countless challenges to keep players entertained for hours of gameplay. If you're going into this mode, you need to be prepared, not just in the game, but to deal with the mental frustration of possibly losing 100+ hours of gameplay. If your party dies, it's a true game over and the save is deleted. You get one game save, a regular game saves, which means no different slots to reload from. Honour mode has the same changes as Tactician, giving NPCs an advantage over the party, but it's also a survival mode. You really need to understand not just the mechanics and the battlefield but know the game fairly well to avoid traps, pitfalls and know what to expect next in the story and combat to prepare appropriately. This mode isn't even available to first-time players because they want you to be ready for it and with good reason. The highest difficulty in the game, in either edition. ![]()
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